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“I make every death is an invitation… you would not like knowing what is waiting to answer.”
- Description
- Details & Lore
- Resources & FAQ
Lyra fights like a ritualist, binding blood and flame to her command. Her Crystal Dagger flickers with hungry magic, carving pathways for demons to claw their way into Mideon. Blasts of raw energy drain life from her foes, sucking little pieces of their soul to dark and terrible realms. With each kill she makes, the veil thins, and the ground trembles beneath the arrival of her infernal servants.
Her regenerative ability sustains her, while her ability to siphon life to heal allies makes her both guardian and tormentor. In the heat of battle, Lyra commands her demons with ruthless precision—teleporting them across the field or driving them into the heart of the enemy. She feeds off them, even as they feed off of her enemies.
At her most powerful, Lyra becomes a demonic war-general, surrounded by familiars who amplify her own dark talents. She reshapes the battlefield through sacrifice, sorcery, and the relentless pressure of summoned nightmares.
Contents: Lyra Miniature, Scenic 40mm Base. Pure, unfilled resin. Model is unassembled and unpainted. Intended for ages 14+.
When assembling, only use cyanoacrylate glue (medium viscosity, for best results) as other glues may damage the material.
ASSEMBLY INSTRUCTIONS PDF
JUDGEMENT PLAYING CARDS
For the latest version of the rules and for rule FAQ's: Hall of Eternal Champions FAQ
“I make every death is an invitation… you would not like knowing what is waiting to answer.”
- Description
- Details & Lore
- Resources & FAQ
Lyra fights like a ritualist, binding blood and flame to her command. Her Crystal Dagger flickers with hungry magic, carving pathways for demons to claw their way into Mideon. Blasts of raw energy drain life from her foes, sucking little pieces of their soul to dark and terrible realms. With each kill she makes, the veil thins, and the ground trembles beneath the arrival of her infernal servants.
Her regenerative ability sustains her, while her ability to siphon life to heal allies makes her both guardian and tormentor. In the heat of battle, Lyra commands her demons with ruthless precision—teleporting them across the field or driving them into the heart of the enemy. She feeds off them, even as they feed off of her enemies.
At her most powerful, Lyra becomes a demonic war-general, surrounded by familiars who amplify her own dark talents. She reshapes the battlefield through sacrifice, sorcery, and the relentless pressure of summoned nightmares.
When assembling, only use cyanoacrylate glue (medium viscosity, for best results) as other glues may damage the material.
JUDGEMENT PLAYING CARDS
For the latest version of the rules and for rule FAQ's: Hall of Eternal Champions FAQ